Hello and welcome back to the Single Card Discussion series! After my pieces on Bloodforged Battle-Axe and Ashes to Ashes, it’s time to take a look at yet another multiplayer gem that I feel has been sadly overlooked.
Today’s card is one that I’ve thought was useful in multiplayer since it was first spoiled, and though it does see play, I’m shocked that more players haven’t looked at it for EDH. Today’s card is a very cool gold card from the original Ravnica block, Pure // Simple.
Let’s take a deeper look at this strange spell!
Thus far in my Single Card series, I’ve looked at some great multiplayer gems.
• I started the series with Utter End, my favorite spot removal spell from Khans, here.
• I looked at a red card, Outpost Siege, my overall favorite card from Fate Reforged, here.
• Another red card, Greater Gargadon, a fantastic sacrifice outlet, here.
• I looked at the first monowhite card, the tricksy Seht’s Tiger here.
• The first blue card of the series, Gilded Drake, a potent thievery effect, here.
• I went over white control card World Queller and how to use its powerful effect here.
• I looked at the once-restricted blue recursion card Recall, the only blue card that can recur dead planeswalkers (plus any other type of card), here.
• I went over the first black card of this series, Commander 2014’s Flesh Carver, an excellent sacrifice outlet here.
• As part of my week-long look at Modern Masters 2015 cards, I looked at Endrek Sahr, Master Breeder, and his token-making prowess here.
• We went over the red sweeper Magmaquake, which hits all planeswalkers at once, here.
• I looked at Shrouded Lore, a strange black recursion spell, here.
• We discussed the power of tapping down opposing creatures with a trio of white cards: Glare of Subdual, Sandsower, and Diversionary Tactics, here.
• I took a look at two green recursion creatures, Hua Tuo, Honored Physician, and Loaming Shaman from Ravnica, here.
• I looked at an Innistrad favourite, Reaper from the Abyss, an excellent card for killing off opposing creatures, here.
• I looked at the powerful Magic Origins card Chandra’s Ignition, a mighty Wrath effect/player killer, here.
• I spotlighted Vorinclex’s potent new win condition and mana-ramp spell, From Beyond, and the possibilities of an Eldrazi sideboard here.
• I looked at my favourite modal spell from Commander 2014, the deceptively useful Wretched Confluence here.
• I looked at new Ally tribal leader General Tazri and how she would interact with the Allies here.
• I looked at the Mana Reflection/Soul of the Harvest love child, Zendikar Resurgent here.
• I looked at the super Purify slash big dude, Kalemne’s Captain, here.
• I went over one of my favorite lands from Shadows Over Innistrad block, Westvale Abbey (and its flip side, Ormendahl) here.
• I took a look at Amonkhet’s new powerhouse card drawing spell, Pull from Tomorrow, which is deceptively good, here.
• I went over the aftermath all-star, Commit // Memory, a powerful and flexible bounce spell and draw 7, here.
• I looked at a third Amonkhet card, as I looked at a second aftermath card, Dusk // Dawn here.
• I took a look at a fourth Amonkhet card, Mouth // Feed, which was the third aftermath card that I really liked, here.
• I shared my thoughts on the simple-but-powerful Commander 2013 land, Opal Palace here.
• I looked at Hour of Devastation’s graveyard-hosing Scavenger Grounds here.
• I delved into Commander’s Verdant Confluence here.
• I looked at Theros’s Bow of Nylea here.
• I took a look at a removal spell that has aged very well, The Dark’s Ashes to Ashes here.
• Finally, I looked at a simple, yet deceptively powerful Equipment card, Bloodforged Battle-Axe, here.
The original Ravnica block had a ton of different spells and effects that I still use in my EDH decks today, and many unique cards that they still have yet to make a different copy of even 12 years later.
Today’s spell, Pure // Simple, is one such card.
Back when Dissension was first introduced, everyone was excited to see the return of split cards, and this set certainly had some unique ones. From Bound // Determined, to Odds // Ends, to Crime // Punishment, each of these multicolor split cards was cool and unique, and (more relevantly to today’s article) each was good for multiplayer play.
Pure // Simple is, as the name suggests, a very simple card. One side lets you kill a multicolor creature, and the other lets you kill all Auras and Equipment.
Pure is a very useful removal spell. Killing a multicolor creature is highly relevant in today’s EDH, letting you kill everything from multicolor generals (and let’s be honest, the majority of generals that see play are multicolor), to Notion Thief, to Corpsejack Menace, to Consuming Aberration, to Savage Ventmaw, to Trygon Predator, and everything in between.
Simply put, this card kills a lot of various creatures that see play in EDH.
Likewise, Simple is also highly useful removal. When I look at my own EDH decks, I see an average of 5-6 Equipment per deck (less Auras than that, unless we look at Bruna, Light of Alabaster). That means that no matter what deck you face, there will almost always be an Equipment worth killing with this card (and heaven help your opponents if one of them is playing an Equipment-based general, like Kemba, Kha Regent!)
Just off the top of my head, here are a number of highly potent Equipment cards that have seen play at my EDH table in the last month: Loxodon Warhammer, Umezawa’s Jitte, Hero’s Blade, Lightning Greaves/Swiftfoot Boots, Infiltration Lens, and of course, the mighty Skullclamp. Simple will wipe the board of all these cards with ease.
Best of all, since you are the one playing Simple, you can easily build around it — just don’t play any Equipment/Auras, or very few!
Where this card shines is that as the years go on, and we get more and more Magic sets added to the EDH pool of cards that we draw from, we also get more and more playable gold creatures, and more and more playable Auras/Equipment added each year. Thus, while this is a reasonable removal spell as is, it will only get better and better with age, which is a pretty cool feature.
If you are in Naya colors, and your table sees a lot of multicolor creatures, or Auras/Equipment cards, definitely check out Pure // Simple. It’s a very good, and criminally underrated card.