Hello and welcome back to the Single Card Discussion series! After my pieces on Notion Rain and Alms Collector, it’s time to take a look at yet another multiplayer gem that I feel has been sadly overlooked.
Today’s card is one that I’ve thought would be useful in multiplayer since it was first spoiled this year, and I have no doubts that it will be going forward. Today’s featured card is Guilds of Ravnica’s modal creature, and my favorite creature in the set, Knight of Autumn!
Let’s take a look!
Thus far in my Single Card series, I’ve looked at some great multiplayer gems.
• I started the series with Utter End, my favorite spot removal spell from Khans, here.
• I looked at a red card, Outpost Siege, my overall favorite card from Fate Reforged, here.
• Another red card, Greater Gargadon, a fantastic sacrifice outlet, here.
• I looked at the first monowhite card, the tricksy Seht’s Tiger here.
• The first blue card of the series, Gilded Drake, a potent thievery effect, here.
• I went over white control card World Queller and how to use its powerful effect here.
• I looked at the once-restricted blue recursion card Recall, the only blue card that can recur dead planeswalkers (plus any other type of card), here.
• I went over the first black card of this series, Commander 2014’s Flesh Carver, an excellent sacrifice outlet here.
• As part of my week-long look at Modern Masters 2015 cards, I looked at Endrek Sahr, Master Breeder, and his token-making prowess here.
• We went over the red sweeper Magmaquake, which hits all planeswalkers at once, here.
• I looked at Shrouded Lore, a strange black recursion spell, here.
• We discussed the power of tapping down opposing creatures with a trio of white cards: Glare of Subdual, Sandsower, and Diversionary Tactics, here.
• I took a look at two green recursion creatures, Hua Tuo, Honored Physician, and Loaming Shaman from Ravnica, here.
• I looked at an Innistrad favourite, Reaper from the Abyss, an excellent card for killing off opposing creatures, here.
• I looked at the powerful Magic Origins card Chandra’s Ignition, a mighty Wrath effect/player killer, here.
• I spotlighted Vorinclex’s potent new win condition and mana-ramp spell, From Beyond, and the possibilities of an Eldrazi sideboard here.
• I looked at my favourite modal spell from Commander 2014, the deceptively useful Wretched Confluence here.
• I looked at new Ally tribal leader General Tazri and how she would interact with the Allies here.
• I looked at the Mana Reflection/Soul of the Harvest love child, Zendikar Resurgent here.
• I looked at the super Purify slash big dude, Kalemne’s Captain, here.
• I went over one of my favorite lands from Shadows Over Innistrad block, Westvale Abbey (and its flip side, Ormendahl) here.
• I took a look at Amonkhet’s new powerhouse card drawing spell, Pull from Tomorrow, which is deceptively good, here.
• I went over the aftermath all-star, Commit // Memory, a powerful and flexible bounce spell and draw 7, here.
• I looked at a third Amonkhet card, as I looked at a second aftermath card, Dusk // Dawn here.
• I took a look at a fourth Amonkhet card, Mouth // Feed, which was the third aftermath card that I really liked, here.
• I shared my thoughts on the simple-but-powerful Commander 2013 land, Opal Palace here.
• I looked at Hour of Devastation’s graveyard-hosing Scavenger Grounds here.
• I delved into Commander’s Verdant Confluence here.
• I looked at Theros’s Bow of Nylea here.
• I took a look at a removal spell that has aged very well, The Dark’s Ashes to Ashes here.
• I looked at a simple, yet deceptively powerful Equipment card, Bloodforged Battle-Axe, here.
• We went over the surprisingly useful split card Pure // Simple, the bane of Equipment, Auras and multicolor creatures, here.
• I looked at super fun “swap my team for yours” card, Cultural Exchange here.
• I took a look at the cards with the myriad ability from Commander 2015 here.
• I looked at classic Urza’s Destiny rattlesnake card, False Prophet, an excellent way to deter attacks, here.
• I took a look at Commander 2014’s Fork variant-on-a-dude, Dualcaster Mage here.
• I looked at Dominaria card The Eldest Reborn, which is a great mix of one-shot kill spell and recursion, here.
• I looked at Commander pre-con card Alms Collector, a great way to piggyback off other players’ card drawing, here.
• Finally, we took our first look at a great Guilds of Ravnica card with Notion Rain, a card-drawing, graveyard-filling spell here.
I’ll be honest, today’s card may not qualify as a ‘Hidden Gem,’ since it’s just so obviously good and versatile. However, as this is my favorite card in the set, it gets a spotlight anyway. Heh.
Throughout Magic’s history, the types of cards I have enjoyed playing the most are modal cards, cards where you can choose what they do from a variety of options. From the original Mirage cycle of Charms (Ivory Charm etc.), to the cycle of Commands from Lorwyn block (Cryptic Command and co.), to the cycle of Dragon Charms from Invasion block (Darigaaz’s Charm and co.), I have enjoyed playing all of these cards at one time or another, and they’ve all been super fun and versatile to use. Today’s card is the latest in a long line of strong modal spells, Guilds of Ravnica’s Knight of Autumn.
For EDH decks, I’ve always been on the lookout for strong Disenchant variants, and the ones that just so happen to also be creatures are some of the best you can run (creatures are incredibly easy to recur/Flicker, letting you reuse the destroy effect multiple times). Disenchant effects will always be useful in EDH, just because the most powerful, game-warping cards are always going to be artifacts and enchantments (hence, being able to get rid of those cards is a good thing).
I’ve long been a fan of Reclamation Sage in green, who is a great example of a Disenchant stapled onto a creature. And you’re telling me that for a slightly more awkward casting cost (1GW instead of 2G) I can have a version of Reclamation Sage that can also do other things?! Sign me up!
Knight of Autumn is super versatile, and great in basically any situation. Do you need a big beefy beatdown creature, with +1/+1 counters (which happen to get better with any general that uses +1/+1 counters)? He can do that! Do you need extra life? He can do that! And of course, if you need a Disenchant, he’s got that covered too!
Knight of Autumn is basically the Swiss Army Knife of creatures, and I’m really looking forward to adding him into my various EDH decks. Currently, I have him added to Saffi Eriksdotter (who can easily recur and reuse him); the plans are eventually to add him in to Atraxa, Praetors’ Voice (who can proliferate his +1/+1 counters); Saskia the Unyielding, who loves aggressive creatures that also can do other things too; and possibly even our Sidar Kondo of Jamuraa/Ludevic, Necro-Alchemist deck, which loves small creatures that do useful things.
If you have a G/W/x deck, I definitely urge you to give this card a try. It’s not the flashiest rare, but it’s a solid as hell role-player card, and I look forward to playing it for many years to come.