Single Card Discussion: Cultural Exchange


Hello and welcome back to the Single Card Discussion series! After my pieces on Pure // Simple and Bloodforged Battle-Axe, it’s time to take a look at yet another multiplayer gem that I feel has been sadly overlooked.

Today’s card is one that I’ve thought was useful in multiplayer since it was first spoiled years and years ago, and though it does see play, I’m shocked that more players haven’t looked at it for EDH. Today’s card is the classic Odyssey card, Cultural Exchange!

Let’s take a deeper look at this unusual card!



Thus far in my Single Card series, I’ve looked at some great multiplayer gems.

• I started the series with Utter End, my favorite spot removal spell from Khans, here.
• I looked at a red card, Outpost Siege, my overall favorite card from Fate Reforged, here.
• Another red card, Greater Gargadon, a fantastic sacrifice outlet, here.
• I looked at the first monowhite card, the tricksy Seht’s Tiger here.
• The first blue card of the series, Gilded Drake, a potent thievery effect, here.
• I went over white control card World Queller and how to use its powerful effect here.
• I looked at the once-restricted blue recursion card Recall, the only blue card that can recur dead planeswalkers (plus any other type of card), here.
• I went over the first black card of this series, Commander 2014’s Flesh Carver, an excellent sacrifice outlet here.
• As part of my week-long look at Modern Masters 2015 cards, I looked at Endrek Sahr, Master Breeder, and his token-making prowess here.
• We went over the red sweeper Magmaquake, which hits all planeswalkers at once, here.
• I looked at Shrouded Lore, a strange black recursion spell, here.
• We discussed the power of tapping down opposing creatures with a trio of white cards: Glare of Subdual, Sandsower, and Diversionary Tactics, here.
• I took a look at two green recursion creatures, Hua Tuo, Honored Physician, and Loaming Shaman from Ravnica, here.
• I looked at an Innistrad favourite, Reaper from the Abyss, an excellent card for killing off opposing creatures, here.
• I looked at the powerful Magic Origins card Chandra’s Ignition, a mighty Wrath effect/player killer, here.
• I spotlighted Vorinclex’s potent new win condition and mana-ramp spell, From Beyond, and the possibilities of an Eldrazi sideboard here.
• I looked at my favourite modal spell from Commander 2014, the deceptively useful Wretched Confluence here.
• I looked at new Ally tribal leader General Tazri and how she would interact with the Allies here.
• I looked at the Mana Reflection/Soul of the Harvest love child, Zendikar Resurgent here.
• I looked at the super Purify slash big dude, Kalemne’s Captain, here.
• I went over one of my favorite lands from Shadows Over Innistrad block, Westvale Abbey (and its flip side, Ormendahl) here.
• I took a look at Amonkhet’s new powerhouse card drawing spell, Pull from Tomorrow, which is deceptively good, here.
• I went over the aftermath all-star, Commit // Memory, a powerful and flexible bounce spell and draw 7, here.
• I looked at a third Amonkhet card, as I looked at a second aftermath card, Dusk // Dawn here.
• I took a look at a fourth Amonkhet card, Mouth // Feed, which was the third aftermath card that I really liked, here.
• I shared my thoughts on the simple-but-powerful Commander 2013 land, Opal Palace here.
• I looked at Hour of Devastation’s graveyard-hosing Scavenger Grounds here.
• I delved into Commander’s Verdant Confluence here.
• I looked at Theros’s Bow of Nylea here.
• I took a look at a removal spell that has aged very well, The Dark’s Ashes to Ashes here.
• I looked at a simple, yet deceptively powerful Equipment card, Bloodforged Battle-Axe, here.
• Finally, I went over a classic split card, Dissension’s Pure // Simple here.


Much like its spiritual ancestor Juxtapose, our card today lets you swap creatures with your opponent, which can be quite the powerful effect. If you have, say, a vanilla 1/1 token creature, and they have a Darksteel Colossus, then that swap is very much in your favor.

The difference between Cultural Exchange and Juxtapose is that Exchange lets you swap any number of creatures, which is a very big effect.

If your creatures suck, swap them out for your friend’s!

This card shines in various other ways. Note that Cultural Exchange targets a player, not the creatures you are swapping for, so you can get around shroud or hexproof or even protection from blue, and swap for those creatures regardless of those abilities.

Less relevant, though still worth mentioning is the fact that you don’t choose the creatures you are swapping until after they choose whether or not to counterspell this card. (I can’t see this ever being relevant, but it’s worth pointing out).

I have seen this card played in EDH almost exclusively with the general Zedruu the Greathearted, who focuses on giving opponents your own permanents. While this does make sense, I feel that any deck that makes any number of token creatures would love this card, since you can swap tiny token creatures for giant monsters.

This card has been on my short list of cards to add to my own Sidar Kondo of Jamuraa/Ludevic, Necro-Alchemist WURG token-swarm deck, where it will let me swap junky tokens for good creatures, and I’ll be adding one in as soon as I pick one up.

This is a hilarious way to turn bad creatures into good ones (while denying your opponents their own good creatures). If you have a blue deck that can use the effect, or a U/x token-based deck, definitely give this card a try, it’s a good one!


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